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I really like this game - solving mysterious problems.
As for VR design, here are my notes:
Pros:
1) The UIs reside in the world space which helps to reduce the motion sickness
2) When teleporting, it uses snaps and black flash - it helps to reduce the motion sickness
Cons:
1) Using hands in the virtual world but actually, the user is using controllers to control - some confusions between hands and controllers integration
2) Only a few spots allow teleporting, the users couldn't go anywhere in the room - really strict gameplay. The player can only go to a certain spot at a certain time.
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